For Episode 129, Brent and Rob focus only on titles which were released the last year their respective consoles released licensed games, exploring the way composers approached working with old hardware. But this episode is kind of a mess for a few different reasons. For one, the boys didn’t have microphones and had to make do with a very poor quality substitution. Two, it’s complicated when deciding the last year of a console’s life span, and this is addressed very confusingly in the episode. Anyway, feel free to compare this episode to the last one on launch games, which focused on a time when things were much simpler. Full track listing below.
Game – Composer – Song – Company – Console – Year (North American release unless otherwise indicated)
Asterix and the Great Rescue – Nathan McCree – Gaul – Core Design – Sega Master System (Europe) – 1993
Asterix and the Secret Mission – Katsuhiro Hayashi (Funky K.H) – Cavern – Sega – Sega Master System (Europe) – 1993
Power Tennis – unknown – gameplay – Hudson Soft/Now Production – PC Engine – 1993
Formation Soccer on J.League – unknown – gameplay (1) – Human Entertainment – PC Engine – 1994
The Flash – Jeroen Tel – The Trickster’s Funhouse – Probe Entertainment – Sega Master System (Europe) – 1993
Formation Soccer on J.League – unknown – gameplay (2) – Human Entertainment – PC Engine – 1994
Zoda’s Revenge: Star Tropics II – Takashi Kumegawa, Yoshio Hirai – Ice Age Overworld (Chapter 2) – Nintendo – NES – 1994
Zoda’s Revenge: Star Tropics II – Takashi Kumegawa, Yoshio Hirai – Dungeon Theme 2 – Nintendo – NES – 1994
Wario’s Woods – Soyo Oka, Shinobu Amayake – Credits – Nintendo – NES – 1994
Sonic 3D Blast – Seirou Okamoto, Jun Senoue (arr.) – Credits – Sega – Genesis – 1995
International Superstar Soccer Deluxe – Hideyuki Eto, Harumi Ueko, Tomoya Tomita, Chris Hülsbeck (arr.) – Konami/Factor 5 – Mega Drive (Europe) – 1996
Virtua Fighter 2 – Takenobu Mitsuyoshi, Takayuki Nakamura, Akiko Hashimoto, Tomohiro Endo (arr.), Hitoshi Ohori (arr.) – A Moment from Eternity (Name Entry) – Gaibrain – Genesis – 1997
Grander Musashi RV – unknown – Title Screen – TOSE/Bandai – Game Boy (Japan) – 1998
Rockman and Forte – Naoshi Mizuta, Akari Kaida, Kirichan – Dynamoman – Capcom – Super Famicom – 1998
Fire Emblem: Thracia 776 – Yuka Tsujiyoko – The Army of Leif Seeks Victory: Charge A – Nintendo – Super Famicom – 1999
Metal Slader Glory: Director’s Cut – Takane Okubo – Person in Charge at the Station – Nintendo/HAL – Super Famicom – 2000
J.League Winning Goal – Shigenori Masuko, Yoko Suzuki – Team Data – Electronic Arts Victor/Graphic Research – Famicom – 1994
rye-star and umm.. gawl? It’s just the same as gall, as in gall stone/bladder. We need to get you to watch some Asterix films. š
No need to put that into the corrections department though, I didn’t mean it to sound complain-y, just thought it was funny (including Huelsbeck) how many words got mangled in that episode. Brent somehow found an e or an i in Gaul and made it sound like it was home to some Owls.
Though to note Chris as simply that guy who did Super Turrican made me sad. Comparatively, maybe he’s Europe’s Kondo or Tallarico, in terms of respect and stature (not output though). David Wise, the Follin brothers, any European composer you like, if asked who is at the top, they’d say Mr Huelsbeck for his late 80s/early and mid 90s work on the C64 and Amiga. The guy’s a legend.
@Rai Thanks for the info about the Sega Master System, we’ll mention it on the next episode we record (Ep. 131). Also, can you spell out the phonetic pronunciation of Ristar and Gaul, so that we can correct that as well?
That first call was Ristar calling to tell Brent he pronounced it wrong, the second was the Gaul race doing the same. š
Also if I can just say, the last Sega Master System games were not from 1994 but later, as Europe still had commercial releases in 95 and Tec Toy (the company Sega licensed to release SMS games in Brazil) still made and released games up until 98.