Spell casters and hack and slashers worldwide, grab your most trustworthy writing instruments and mark your calendars. Elder Scrolls Online is set to hit on April 4, 2014 for PC and Mac, and sometime in June 2014 for the PS4 and Xbox One. This is exciting news, especially when considering that the game has been in development for over half a decade and is the first attempt at the Massive Multiplayer Online genre for Elder Scrolls.
No other details were divulged today, though we do know that the game will still have a subscription model similar to that of World Of Warcraft, billing players fifteen bucks monthly to keep their accounts active. We did, however, receive a new trailer giving us a bit of perspective on how the brutal wars of Elder Scrolls Online unfold:
Thanks for the date! I’m going to stop reading anything about this now because they’re getting my money at least for a couple of months regardless. As long as I can be a female Khajit who steals anything that isn’t nailed down, I’m in for the duration. Let’s just hope they bring back point spending on stats and don’t mess anything up too bad when it comes to being able to train in any skill you want.
Replayability should be all about finding nuances in the races and starting fresh with different skills, not some set-in-stone class structure. If they change too much of this to make it more MMOish then it will be hard to believe that’s it’s an Elder Scrolls game.